>Partner construction< This is a new an idea I have been throwing around, you basicaly create a pet, in the same manner you created your reploid, this is conversion rules for creating a buddy. [Body Construction: 1. You must pick an animal shape, here are the forms allowed and what they must include. Canine (Dogs, wolves and so forth) MC=Head,torso,4 legs,hinged jaw Feline (Kitties, Tigers, lions and so forth) MC=Head,torso,4 legs,tail,hinged jaw Misc Mammal or marsupial(Bears, kangaroos and so forth) MC=Head, torso, 4 legs, hinged jaw (Marsupials require a front storage compartment) Avian(Birds, ducks eagles, and so forth) MC=Head,torso,2 legs,tail,2 wings,hinged jaw Sapien(Monkies, gorrilas, apes and so forth) MC=Head,torso,2 legs,2 arms,hinged jaw Aquatic(Fishes, dolphins, sharks, so forth) MC=Head,torso,tail,hinged jaw Reptile(Komodo dragon, iguana, and so forth) MC=Head,torso,4 legs,tail, hinged jaw Fantasy (Dragons,griffons,and so forth) MC=Head,torso,2 legs, hinged jaw The physical stats (MA/DP/Lift) are doubled) 2. You must install subassemblies/weapons a reploid power core (800/8cp). A CPU the CPU of a partner is very simple, therefore cheaper (450/5cp) with a max intelligence of 5. (Note:For example Scooby Doo has an int of 5 in the first season, where he could kinda talk and he could understand complex commands, not when he talked all the time and could water ski on purpose) And of course weapons, and subassemblies, sensors and such. 3. Continue from this point with the normal construction 4. Base stats and skills Your partner will have these stats begining at 2, each level is equal to 2 STR=Determined by their torso level MA=Determinded by legs (x1.5 for 4 legged) modified by weight REF=2x1d10 starting at 2 INT=1d10 /2 (Example:a roll of 1=1 5=3 0=5) CUTE=1d10+1 COOL=1d10 (This is how controllable s/he is) RUN,JUMP,ANIME LEAP,STUN,LIFT,EV,THROW= Established the same as character stats Ask your REF how many points you can have for skills, I suggest 15 Your Partner can have these skills Intimidate Social Awareness Survival Automatic weapon (For mounted weapons) Blade (For mounted weapons and claws) Dodge Handgun (For mounted weapons) Hand to hand (For biting and pouncing) Rifle (For mounted weapons) Athletics (For running jumping and climbing) Stealth (For stalking prey and following people) Flight Control (To be realy good at flying) Combat splice (Only for specific commands) <--------Optional Rules for linking partner---------> 5. Decide wether or not you want it to be able to link with your character,here are the transformation cost modifiers for the different types. Canine Total CP x.3 Feline Total CP x.3 Avian Total CP x.3 Sapien Total CP x.25 Aquatic Total CP x.25 Reptile Total CP x.3 Fantasy Total CP x.35 This link has the following effects 1. You gain any inherent abilities (Flight,underwater breathing, and so forth) 2. You gain 1/4 of their physical stats, rounded up in addition to your own (Partner has 8str 8MA 8Ref, you gain 2 for each) 3. 1/4 of their DP for each limb that it covers in addition to your own DP. (Example, dog, could cover head, body, legs, arms torso, but a fish would only cover your torso and head and a bird would only cover your legs, head and torso) 4. Weapon systems, all weapon systems become under your control.